Shadis said:
Sadly running poorly at launch is the default state for most games these days it seems! |
Yeah, but most of that can be split into two categories:
1) Games with UE5. Or, as some call it, Stutter Engine 5, because even Epic has to deal with this problem every now or then after a Fortnite update. It's ridiculous.
2) Studios not listening to its customers. Roadcraft and MH Wilds are examples of this, where a studio has kept releasing games without paying attention to the complains of the gamers, until things got so bad that it hurt the sales of the games.
There isn't much we can do about the first one, only hoping that Epic finally does something about it. And for the second one, well, those companies "lost" money because of it so, hopefully, they've learned their lesson and will do better next time.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







