Fishie said:
Yet when Oblivion was released a year later it proved that the PS3 was superior(despite shivering isles expansion on 360 looking exactly alike)? And if Bioshock DOESNT look better there is something horribly wrong, the engine used for the game on 360 and PC was a hybrid of UE2 and UE3 because UE3 was simply not finished yet when they started the game. The PS3 version of UE3 has been finished and used in games for a while now so if it doesnt look spectacularly better then Bioshock on 360 there is something horribly wrong.
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I for one have seen that the PS3 version of Oblivion looks and run better than the 360. It IMPLIES that the PS3 is more powerful than the 360, but it only proves that Bethesda can make a better looking version of the game. More powerful or not is never the issue with me. The end results is what's important. Also, are you expecting the PS3 version of Bioshock to look worse than the 360 version? Who know what will happen. If Epic can spend the extra time to make the 360 version of UTIII look better (assumingly) than the PS3 version, why can't the same be said for Bioshock PS3? And so what if Bioshock PS3 isn't as quite as nice looking than the 360 version? To say that from now on all multi-platform games will look and run better on the 360 is highly improbably. I'm not saying you're saying this. What I am saying is that as long as both consoles have their share of better looking games (they have and it's safe to say that they will), you guys are just going to keep arguing in circles.
Hackers are poor nerds who don't wash.







