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And here’s the short third part:

Hypixel Studios releases the PC system requirements for its Minecraft-lookalike Hytale, and it's the most comprehensive breakdown I've seen in a long time
https://www.pcgamer.com/hardware/hypixel-studios-releases-the-pc-system-requirements-for-its-minecraft-lookalike-hytale-and-its-the-most-comprehensive-breakdown-ive-seen-in-a-long-time/
The vast majority of new games released for the humble PC are published with a list of what hardware is required to run it and another list of 'recommended' specs. However, the breadth and depth of this information vary enormously, but not so in the case of the forthcoming voxel-based sandbox Hytale. Its system requirements are so detailed that you'll probably be able to figure out the exact setting you'll be using the game, long before you get a chance to install it.

Avowed says sorry gang, no fall update this year, but to make up for it the devs are rolling together a bunch of features into a ball and putting them out in February
https://www.pcgamer.com/games/rpg/avowed-says-sorry-gang-no-fall-update-this-year-but-to-make-up-for-it-the-devs-are-rolling-together-a-bunch-of-features-into-a-ball-and-putting-them-out-in-february/
In what I am increasingly coming to regard as an accident of chronomancy, Avowed—Obsidian's first-person fantasy RPG in the Pillars of Eternity universe—somehow came out last February. Since then, it's been gradually working its way through its post-release roadmap. There's been the update that overhauled fighters and rangers, the one that gave you six more talent points, and that one that let you turn its spiders into orbs.
But more is yet to come. And it was set to come, originally, this autumn, as part of the game's fall 2025 pitstop on its roadmap. "If you’ve checked out a calendar you may have also noticed that fall is quickly running out," Obsidian wrote in an update for fans on its Discord. You can probably guess what that means: "Avowed will not be receiving a fall update."
There is an upside, though. To compensate for its tardiness, Obsidian is replacing the fall update with a one-year anniversary update, due this February, which will include all the stuff originally slated for autumn and some extra gubbins, too, making it "the biggest update for the game yet."

Here's our exclusive first peek at massive-scale RTS Ashes of the Singularity 2 in action, and would you look at the size of this thing
https://www.pcgamer.com/games/strategy/heres-our-exclusive-first-peek-at-massive-scale-rts-ashes-of-the-singularity-2-in-action-and-would-you-look-at-the-size-of-this-thing/
Strip away the impressive tech and Ashes of the Singularity's main hook is that it's big. Big wars, big battles, big weapons. Ashes of the Singularity 2's hook is that it's even bigger, with planet-wide wars featuring thousands of machines and humans—split into three factions—duking it out across multiple fronts.
Cast your eyes above and you'll see it in action for the first time.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.