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The second part of the Wednesday gaming news:

Warhammer 40,000: Space Marine 2 dev admits some damage buff combinations are 'already insane', but its latest patch deliberately opens 'a huge can of worms' by increasing the netcode cap anyway: 'for now, have fun'
https://www.pcgamer.com/games/action/warhammer-40-000-space-marine-2-dev-admits-some-damage-buff-combinations-are-already-insane-but-its-latest-patch-deliberately-opens-a-huge-can-of-worms-by-increasing-the-netcode-cap-anyway-for-now-have-fun/
Warhammer 40,000 Space Marine 2 is well into its second year of updates at this point, with Saber Interactive having unveiled the roadmap for year two back in August. Patch 11 represents something of a palette cleanser between September's birthday feast and next year's Techmarine treat. But there's still plenty here for veteran Ultramarines to get their massive, armoured mitts on.

In a relatable bout of impostor syndrome, Clair Obscur actor Charlie Cox says please give all the credit to mocap actor Maxence Cazorla after he nabs a Game Awards nom
https://www.pcgamer.com/games/rpg/in-a-relatable-bout-of-impostor-syndrome-clair-obscur-actor-charlie-cox-says-please-give-all-the-credit-to-mocap-actor-maxence-cazorla-after-he-nabs-a-game-awards-nom/
I'm beginning to think Charlie Cox—the voice of Clair Obscur: Expedition 33's Gustave—has a case of impostor syndrome. It seems like just yesterday he was telling everyone he felt "like a total fraud" for all the praise he gets for his performance when he thinks he was only in the acting booth for four hours or so.
Now? Well, kind of the same thing again. As captured by the good folk at Posta Entretenimiento, Cox was recently asked how he felt about his Game Awards nomination for best performance, and almost immediately disavowed 95% of the credit.
>> The mocap actor, Maxence Cazorla, has thanked his words (link).

Another Fallout 4 update fixes performance issues while leaving modders angry, but it doesn't have to be this way
https://www.pcgamer.com/games/fallout/another-fallout-4-update-fixes-performance-issues-while-leaving-modders-angry-but-it-doesnt-have-to-be-this-way/
Bethesda is celebrating a decade of Fallout 4 this month, and, as is Toddly tradition, has released yet another version of the Sole Survivor's wasteland journey. The Fallout 4: Anniversary Edition launched on November 10 as an all-encompassing collection of DLC and add-ons, but a related update to Fallout 4's Creation Club menu rolled out for everyone who owns the game and caused issues with certain existing mods.
Shortly after tanking Fallout 4's "very positive" review average on Steam, Bethesda said it was investigating reports of new bugs, performance issues, and crashes introduced with the Creations Menu Update that went out alongside the Anniversary Edition. The studio issued a hotfix on November 17 for its biggest troublemaker, Fallout 4's Creations Menu, and shared plans for more on November 24, followed by another update sometime in December.
Bethesda made good on some performance fixes last Friday, on November 21, when it published a follow up Steam blog with patch notes to address stability and crash issues. Though that's not the fix some modding diehards want, with threads on Reddit from players who sound like they'd rather the update just not exist to begin with. And there's still a trickle of negative Steam reviews rolling in.

Quantic Dream's upcoming MOBA is opening its doors for a closed beta weekend in just a couple of weeks, but only a few players will make the cut
https://www.pcgamer.com/games/moba/quantic-dreams-upcoming-moba-is-opening-its-doors-for-a-closed-beta-weekend-in-just-a-couple-of-weeks-but-only-a-few-players-will-make-the-cut/
Spellcasters Chronicles is Quantic Dream's upcoming action MOBA that sees teams of three pitted against one another alongside hordes of grunts and mythical creatures as they fight for dominion of the map. It's pretty cool, I had a great time with it in the preview, and now you can too, soon.

This fishing game awards bonus XP for no-scoping an airborne mackerel, and I think that's beautiful
https://www.pcgamer.com/games/sim/this-fishing-game-awards-bonus-xp-for-no-scoping-an-airborne-mackerel-and-i-think-thats-beautiful/
I've spent precious little time in my life with a line in the water, but I admire fishing in the abstract as an alignment of man and his environment through pelagic contemplation. Based on what I'm seeing from upcoming co-op angling game How to Fish, however, I've apparently missed some critical bits of the fishing equation. Bits like whipping a fish out of the water so you can quick-scope it in midair with a bolt-action rifle for bonus XP.

After splurging on EA, Saudi Arabia's Public Investment Fund is reportedly tightening its pursestrings, due to 'financial distress' caused by numerous troubled projects
https://www.pcgamer.com/gaming-industry/after-splurging-on-ea-saudi-arabias-public-investment-fund-is-reportedly-tightening-its-pursestrings-due-to-financial-distress-caused-by-numerous-troubled-projects/
Over the last few years Saudi Arabia's Public Investment Fund has become a significant presence in the games industry. It’s the owner of Monopoly Go creators Savvy Games Group, has stakes in Nintendo, Embracer Group, Capcom, and Take-Two, among many others,and most recently was involved in the $55 billion joint acquisition of Electronic Arts.
But all that spending may be catching up with the PIF, as a new report suggests that it is running low on cash for further investments. According to the New York Times (via GamesIndustry) the PIF is restricting operations under the eye of Crown Prince Mohammed, as numerous projects it has invested in are under "financial distress".

The first thing Bungie asked LucasFilm about its Star Wars-themed Destiny 2 expansion was: 'What is the bad version of this?'
https://www.pcgamer.com/games/fps/the-first-thing-bungie-asked-lucasfilm-about-its-star-wars-themed-destiny-2-expansion-was-what-is-the-bad-version-of-this/
You know the emergency lights are blinking at Bungie when the developer starts putting out balance changes with triple digit percent buffs in a bid to lure Destiny 2's dwindling playerbase back. That was the case with yesterday's ability tuning blog, which saw the Hunter class eating especially well. (About time too.) Today, attention turned to next week's Renegades launch, in the form of a live stream breaking down what to expect from the Star Wars-themed expansion.

Former Ghost of Yotei artist says she wasn't fired because of a Charlie Kirk joke, but 'because of a harassment campaign' that nobody at Sony or Sucker Punch bothered investigating
https://www.pcgamer.com/games/former-ghost-of-yotei-artist-says-she-wasnt-fired-because-of-a-charlie-kirk-joke-but-because-of-a-harassment-campaign-that-nobody-at-sony-or-sucker-punch-bothered-investigating/
Former Sucker Punch artist Drew Harrison was fired by studio parent company Sony in September, just one day after posting a joke about the murder of high-profile alt-right provocateur Charlie Kirk. In a new interview with Aftermath, Harrison says the firing, which ended a career of nearly 10 years at Sucker Punch, came about not because of the joke, as Sucker Punch claimed, but because of the Gamergate-style harassment campaign that followed.
>> And now, a couple months later, nobody talks about Kirk anymore.

After its 'make FPS great again' controversy, Splitgate 2 is relaunching with a humbler tone: 'The goal is to grow over time, not aim for a massive splash on day 1'
https://www.pcgamer.com/games/fps/after-its-make-fps-great-again-controversy-splitgate-2-is-relaunching-with-a-humbler-tone-the-goal-is-to-grow-over-time-not-aim-for-a-massive-splash-on-day-1/
Troubled team-based shooter Splitgate 2 is coming back earlier than expected: Rather than re-launching in 2026 as originally planned, developer 1047 Games says the beta servers will be taken offline on December 4, and a full-on re-release will follow later in the month.

Despite Krafton ownership, Last Epoch dev won't charge for its first expansion and isn't pivoting to AI: 'To be clear, our development approach is not changing'
https://www.pcgamer.com/games/rpg/despite-krafton-ownership-last-epoch-dev-wont-charge-for-its-first-expansion-and-isnt-pivoting-to-ai-to-be-clear-our-development-approach-is-not-changing/
In what seems to be the only good news related to publisher Krafton right now, the Last Epoch developer it bought in July hasn't been warped by its aggressive pivot to becoming an "AI-first company" above all else. At least not yet.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.