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Zkuq said:
curl-6 said:

The console space could really use more competition, with Xbox having committed Hara-kiri. 

I feel like the Steam Machine though is more a niche thing rather than something that will pose any meaningful resistance to PS, much like the Steam Deck posed no real resistance to Switch.

That said, more options are a good thing. 

I think this is looking like Valve slowly expanding their audience, which is probably exactly what they're aiming for. It's probably a low-risk effort that's going to pay off a bit in the long run.

Cobretti2 said:

Will the steam library be optimised for this vs say a PC or it is still up to each developer to do that?

I honestly have no idea how the whole Steam library could be optimized for this automatically - or even manually. I think the best that could happen is optimized settings for Steam Machine for each game, but that would have to be on a per-game basis. I don't think that happened with Steam Deck either. That said, Steam Deck certainly seems to have received some attention from developers, so depending on how things go, this might too. I don't know how far exactly developers have gone to support Steam Deck, but I suspect it's not a lot, so personally I wouldn't expect anything drastic. Still, this could end up being one of the devices developers ensure their games run reasonably on.

If it sells well enough, I could see them hiring some random dude. That just plays a few hours of each game, testing out in-game settings.
There would have to be a toggel in steam for "launch games at recammended steam settings for x decide" thingy, and the game at launch, launches with the setting that hired dude, found to be the for performance/graphics the system could run.

Leaving it up to developers, is not a great option imo.
Steam would need to test each game individually.