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If trailer views are worth going off of, the numbers are markedly sluggish for the most recent trailer compared to the first. Maybe nothing significant but could be an indicator of a drop in interest. Alternatively, doing a reveal three years before launch can sometimes really pay off, as that means more time for word-of-mouth to spread the significance of this game. Case-and-point: Zelda BotW & TotK.

I know from my personal experience that the longer a game is revealed without a release, the more likely I am to hear about it, become interested, and maybe jump on at launch. Though this also can sometimes lead to an adverse effect of my interest is piqued, the game has released, and I subsequently push the game out of my thoughts b/c I don’t want to deal with the burden of waiting.