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Totally agree. The onboarding in modern games is ridiculous. If game mechanics require hours of tutorials, you're doing it wrong. I understand that some games are just like that, but in this case, spread the tutorials across the game and don't pile it up at the very beginning, otherwise it's a chore. A good example would be Doom Eternal, where you're being gradually introduced to new mechanics, which are relatively short and simple.

In the end, I just want to play a game, and not to have a second job!

Last edited by Kristof81 - on 12 November 2025