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TruckOSaurus said:

I've very torn about Silksong, there's some really solid combat and versatility thanks to the crests and tools, some bosses are such a thrill to fight (Cogwork Dancer, First Sinner, Trobbiooooo) but on the other hand it seems like the game is intent on pissing you off.

So many bosses summon trash mobs instead of having an interesting moveset, some runbacks are awful (looking at you Groal), there's very few areas that are fun to traverse (stuff like maggot water or the constant dark sections filled with see-at-the-last-second traps really sap the fun out it) also I feel like regular enemies have too much health, fighting them gets tedious.

Spoiler!

I've just got to Act 3 and I'm kinda bummed that basically the whole map has gotten the Infected Crossroad treatment from Hollow Knight. It was fine in HK to have the starting area become harder but the whole f--ing map! Now once again every enemy needs 5-6 hits minimum to die, I fell like I'm back to having no pale oil upgrades at all. 

This is why I paused my playthrough of the game for the time being, that and the fact that Hades 2 is so much more fun and rewarding. I'll come back later to Silksong but right now I'm annoyed with it.

I agree with some of these tbh. The Groal runback is absolute ass. Three whole areas with maggot water are pretty ass too. And I agree the needle does too little damage overall, I always wished the upgrades were more meaningful immediately after getting them but enemies took forever to kill consistently throughout the game. The fact that you can't kill the little bats in 1 hit even with the fully upgraded needle is just kinda ridiculous.

I loved Act 3 a lot (despite wishing the needle was stronger), that part of the game is the reason why I consider this game amazing and close to the original in quality. But I think ultimately, I do prefer Hollow Knight to Silksong.

And yeah Hades 2 rules.