Jumpin said:
JimmyFantasy said:
I'm not criticizing those who enjoyed the game, mind you. I was trying to raise an issue I think is important: that a game like Silksong can receive a 10/10 review so blindly, when in fact it has serious design issues that make the experience generally frustrating, sometimes at very high levels. And I haven't yet found anyone who says the game isn't. And all this to say that when a title tends to be frustrating, it should be penalized, because this has always been a critical point, the antithesis of playability, since the dawn of the gaming medium. Otherwise, what's the point of criticism? A review should serve to reassure the consumer, guiding them towards a proper purchase. It should be done to protect the consumer, not the development team or the publisher. A 10/10 game should basically be perfect in every way, which Silksong isn't, despite the beautiful and rich package they've put together. |
Why does a 10/10 game have to be perfect in every way when video game review scores (really scores of any artistic work) generally have nothing to do with perfection? |
I agree with you; I generalized and overused the concept of perfection. I agree that there are no perfect games in the sense of being suitable for everyone.
More than anything, I wanted to express the idea that a top rating should be associated with flawless design, regardless of whether you like the art style, music, or gameplay itself.