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Zippy6 said:

Speaking of sound chips. This is a bit off topic but I found this video very interesting.


That game soundtracks sounded completely different on dos games depending on your hardware and that the highest quality soundtrack probably less than 1% of gamers had access to.

DOS was just before my time so I don't have any experience with this but was very cool to hear the different versions of the soundtracks compared.

I played Touhou 8 Imperishable Night (2004 Windows indie game). The game lets you choose between WAV and MIDI. The WAV option is your standard boring recorded format. MIDI is infinite, because it's a language. Every singer (synthesizer) will sing differently.

I would choose the MIDI option, connect the game to my synth (Roland Juno-DS) and let it sing. You get access to every channel and can change the instruments, volume levels, effects etc. The expressions are endless even when connected to a single synthesizer. It felt so alive and amazing.

Rich DOS players experienced this decades before me lol.