By using this site, you agree to our Privacy Policy and our Terms of Use. Close
NyanNyanNekoChan said:

On another note, it’s sort of interesting to think about how gaming looks from the perspective of someone born in 2003.
For me, everything from 2011 to 2019 kind of blends together, but for someone who grew up during that stretch, each year probably feels more distinct.
Something like the Harambe meme for instance (which came and went in a flash from my point of view) might define someone’s childhood, the same way the Pokémon craze defined mine during the turn of the millennium.

It's funny that you say this. The difference between 2011 and 2016, for instance, would've been the difference between 2nd grade and 8th grade. So, as an example of how "warped" my perspective may be: Super Mario Maker, Pokémon Go, Mario Run, and Nintendo Switch. All of these products released over the span of 16m, so I'd imagine these games all sorta wrap nicely together as being apart of one continuous, small chunk in Nintendo's history. For me, however, it was only as of typing when I realized how close all these games were released: I viewed Nintendo as going through their Smash 4 Period, their Splatoon Period, their Mario Maker Period (which, for somebody in seventh grade, Mario Maker was a cultural phenomenon on (a middle schooler's) YouTube), the Pokémon Go craze, Mario Run craze, and then the "Nintendo is back!!" Period. All vastly different from one another.