| Kyuu said: @ Pemalite. 1. 5870 (Sept 2009) vs 7850 (March 2012) isn't the brilliant or relevant comparison you think it is. They're from different times and based on different architectures. Of course TFLOPS will be meaningless in this instance. The only point you proved is mine, but I take it you're at work and in a rush again. |
They are only 2 years apart. Same company.
But the point is, flops alone is not relevant... Having something with more Terfalops lose to one with less, literally proves that... Arguing otherwise lacks any real coherent logic into trying to assert that flops is a legitimate denominator by itself.
But let's take the Radeon RX 7800XT which has 27.64 Teraflops of FP32 performance...
It should beat the Radeono 6950XT which has 19.34 Teraflops of FP32 performance, right?
You would be wrong. The 6950XT completely decimates it.
Or let's take the Geforce 1030 GDDR5 vs DDR4.
Same 900~ Gflop... Identical GPU, identical TDP, Identical architecture. But almost double the per formance for the same level of Teraflops.
Interested to see how you manage to do the entire mental gymnastics to try and undermine this blatant evidence of Flops being irrelevant, which has gotten even more irrelevant in the era of A.I upscaling and Ray Tracing.
| Kyuu said: @ Pemalite. 2. Developers were obviously more impressed with the PS5. You can start all sorts of conspiracy theories as to why that happened, but it's the truth. PS5 had meaningful/relevant advantages, and it's crazy to pretend otherwise at this point. Series X has advantages too, but the console apparently wasn't as efficient, and of course popularity is a factor in many cases, but it isn't "the sole" factor. |
Developers always prioritize a lead platform, that may be PC, that may be Playstation, that may be Xbox, that may be Nintendo, that may be Android...
And they base it on a number of different reasons like the size of platform and expected sales, to financial agreements with the platform holders and even the own developers internal goals.
In the case of the Playstation 5 vs Xbox Series X microsoft just hasn't accrued the necessary platform install base to make it as financially feasible to be a lead development platform for most multiplatform games.
The Xbox Series X has the superior hardware overall.
| Kyuu said: 3. I'm sorry but that's ridiculous. "Lead platform" isn't magic, and power does matter. We have an entire history where more powerful unpopular consoles beat less powerful popular consoles consistently or near consistently. The last example is One X beating the PS4 Pro and crushing the base PS4. This is true even back when consoles had completely different architectures, and optimization was a nightmare that required redesigning the game from top to bottom across multiple different platforms. Though on the other hand, games didn't take long or cost a fortune to develop. |
False.
Lead platform makes all the difference, otherwise every PC port would be 1000x better than a console port... And that just doesn't eventuate when you have stupid artificial limitations on games. (I.E. Some games had stupid 30fps caps in cutscenes on PC, despite the PC being powerful enough for 300fps.)
And of course shader stutter because PC is not the lead platform with shader optimization in big engines such as UE5.
| Kyuu said: The Touryst and the couple of Microsoft games I mentioned didn't look/play better on PS5 because it was more popular. Most modern games are platform agnostic, and will not be optimized fully on any console. PS5 does have the edge in optimization, but you're overplaying this. If even 1st party games aren't adequately optimized on your hardware, your hardware is the problem. As Kepler says, if the rumours are correct, Magnus with zero disadvantages should be better in the vast majority of cases. PS6 will only tie it in some games that hit the fps/res cap, typically indies, and might beat it in a few lazy ports like Ace Combat 7 and Black Ops 6 on the One X. But even that is unlikely, because Magnus is probably a PC, with customizable settings and all that. I'll bump this up in 2027/2028 if we're still around. |
Some games are built using Vulkan or OpenGL, these are more optimized on Playstation than Xbox which uses Direct X.
As for what happens with ports for next-gen, we will need to wait and see.
But as things stand currently, the Playstation 5 is the better console over Xbox Series X, despite it having weaker hardware, it has better and more developer support and that translates to the games.
--::{PC Gaming Master Race}::--









