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Wman1996 said:
curl-6 said:

The controller is what lets it down for me; the 360 pad and the Wiimote + Nunchuk were just more comfortable and in the latter's case for featured and versatile.

Still, it had an incredibly strong library of games and was a powerhouse for its time serving up some of the biggest "wow" moments of its generation, so I can overlook its flaws.

I wouldn't say Wii + Nunchuck were that much more comfortable but surprisingly nice for what they were.

As a standard controller, 360 has a much better shape than Sixaxis/DS3. I feel like Sony perfected their controller shape with DualShock 4. Shoot, I'd probably take the shape of DualSense over PS1-PS3 controllers. 

Sony really lacked a cohesive controller identity during the generation compared to the other 2.

Wii had the remote, and add-ons to it that allowed tons of gameplay and control opportunties.

360 had a comfortable controller and later added Kinect as a hands-free peripheral. 

PS3 had Sixaxis, DS3, and PlayStation Move. PS Move felt like it was trying to emulate Wii, for sure. 

Sony knew the PS2 controller was dated and needed to change, but people freaked out over the boomerang prototype, so they panicked and just recycled the old mold. Not enough time to design an entire new controller. Glad they fixed the design with DS4 and Dualsense. Only Sony controllers, I don't feel like holding a child's toy that will break in my hands. I use a Retro Fighters Defender when I play PS2 now and it's so much better than a PS2 controller. 



Bite my shiny metal cockpit!