If you can deliver a polished quality product it doesn't matter how low the budget is.
Astrobot is a great example, 60 person team, 3 years devtime. Incredibly polished, goty winner.
When you are making a game that will gross over a billion and it's as rough as Scarlett/Violet was you clearly need to be investing more.
Low budget is fine, low quality is not. We need more of the astro bot scale compared to the $200m budget 7 year dev time games.
But what we don't need is them crapping things out at on a shoestring budget that clearly needed more love. Especially if they know they're going to make a crap ton of money even if they invested 10x more in development.
Yakuza/Like a dragon is a series with low Dev times and budget that still produces quality. But even that series is estimated to have a bigger development budget than Pokémon.
Last edited by Zippy6 - on 15 October 2025






