By using this site, you agree to our Privacy Policy and our Terms of Use. Close

The standard have risen but so have the tools at developers disposal.
Salaries have risen but so have the cost for the consumer to buy the games.
The level of polish expected have increased but now the ability to fix things after shipping is generally possible.

Many things have changed that increases the cost of development but also a lot of things that should make it cheaper.
I look back at better games created with fraction of the cost of newer installments thinking why they cannot do the same today.

Then i remember a short video I watched regarding the development of Zelda Breath of the Wild. They actually built the game in the style of the first Zelda in order to test the concept they where going for. Todays creation of games is just something else.