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IcaroRibeiro said:

I've always found this argument against big budget games one of the most stupid internet discourses gamers ever created. And gamers are by far the worst at creating the most stupid and dumb narratives among all other entertainment niches, so that's something

The thing is: Some design choices inherently needs bigger budgets to work. If you don't want to expend big money, don't make games that needs money to make. It's like when someone decides to create a movie. If you want a big epic sci-fi movie of course you will need shit tons of money on production to pull it off. A familiar drama? You can create a very high quality one with less than a million dollars

It's really not a "stupid internet discourse." The bigger the budget, the bigger the risk; the bigger the risk, the safer the dev studio will be. Calling on studios to reduce budgets is another way of saying that we want games built on risky, experimental concepts. We want more The Legend of Zelda: Echoes and Wisdom and DKBananza; less SpiderMan 2, Concord, and...whatever the most recent CoD was.

Additionally, if you want to curb the growing cost of gaming, then smaller, less ambitious projects is the way forward. I know for a fact that Sony is envious of Nintendo's ability to have gotten away with $40-60 NSW games on a $200-350USD system up until 2025.