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Otter said:
Kyuu said:

Kepler corroborated MLiD's comments on PS6/handheld/Xbox-next's specs. And he agrees with me on Xbox (Magnus) beating PS6 universally or near-universally this time:

"I don't see how PS6 can match Magnus, it has fewer CPU cores, lower CPU frequency, fewer CUs, fewer ROPs, lower GPU frequency, less cache and memory bandwidth. It's not a huge difference but Magnus should have better performance in 100% of games unlike this gen where it's more of a 50/50"

For PS6 to have an "optimization" edge, it needs to beat Xbox in important hardware areas.

The less effort devs put into the Xbox ports, the more likely you will see outcomes like this. You don't need matching hardware to have an optimisation edge. This is not to say Xbox won't have a clear advantage next gen in most games but you can't discount optimisation throwing very different outcomes which may favour playstation depending on the game and mode. Just the same as PS5 Pro having some worse versions than PS5 in some games. 



Let's not forget Street Fighter 6 is better on the Switch 2 than on Series S. Not just better in one area or another like in other ports, better overall.