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JRPGfan said:

Whats kinda crazy is the die sizes between the two.

(xbox) 408mm^2  vs (playstation) 280mm^2 

PS5 is 260mm^2 in the slim, so PS6 at 280mm^2 is a ~7% increase in chip size.
Xbox Series X is 360,4 mm^2, so new Xbox console is ~13% increase in chip size.


However the differnce between the two new console is ~46%  (408mm^2 vs 280mm^2).

Like a digital PS5 can be had for 499$.
Maybe Sony is able to make the PS6 digital at 550$ release.... while sold at a tiny loss.

Can you imagine if the new Xbox console comes out at like 900$ or more? 

The typical mom in store, looking for a console for their kid, is getting a PlayStation.
A 350$ difference between two consoles sitting next to one another on a store shelf is gonna have some kinda effect.

And yes, the Xbox will likely be more powerfull than the PS6 and the difference might be more drastic than the PS5 vs Series X...
but honestly at these high resolutions, will the avg consumer care? if the PS6 runs a lower resolution?  Look at how successful the Switch 2 is.

Xbox will need that hybrid pc push, to sell these units.
Otherwise it won't make sense.


Doing some quick math, using a wafer price of $20,000 with a low-ish defect rate and assuming both dies are square, that yields an average cost of $190 vs. $118 per good die per wafer, a $72 difference in price.

Of course, the larger die comes with added... everything else.