By using this site, you agree to our Privacy Policy and our Terms of Use. Close
GymratAmarillo said:

Estimates for Yotei by Alinea Analytics.:

-1.6M+ sold to consumers (2M+ incl. retailers).
-$100M+ in revenue. Yotei made back its ≈$60M dev budget the day after launch.
-Outselling AC Shadows by 1.5X on PS5 so far.
-93% of people playing Yotei played Tsushima, 27% AC Shadows, 20% AstroBot and 18% Death Stranding 2.

I care about sales because of the developers safety lol and it looks like Sucker Punch will be fine, they can work in Legends without worries.

Not sure I trust Alinea fully yet as their basis on estimates doesn't make much sense lol. Typically tied to PS Store reviews.

Still, given how well Tsushima sold, I wouldn't be surprised at all. Even moreso, the fact they were able to accomplish something on the scale of Yotei for only $60 million makes it seem like black magic lol. Sucker Punch almost seems like the black sheep of Sony's first party studios when you see regular figures of $200-$300 million budgets for Naughty Dog, Santa Monica, and Insomniac. I think even Bend had a much bigger budget for Days Gone lol.

It's amazing what you can accomplish when you have a set plan and keeping your budget in check.

I'm hoping to finally get to play Yotei later this month.



You called down the thunder, now reap the whirlwind