Couldn't see a thread anywhere...
But this is absolutely huge in regards to the Playstation 6 and it's new catchy advertising name for a hardware feature... The "Radiance Cores".
It's not a rumor either. You don't need salt.
https://www.tomshardware.com/video-games/console-gaming/sony-and-amd-tease-likely-playstation-6-gpu-upgrades-radiance-cores-and-a-new-interconnect-for-boosting-ai-rendering-performance
Normally when a GPU compute unit needs work, does work or has finished work... That data is sent back and forth to caches for that data to be used for something else in another compute unit, it's sometimes high latency and impactful to performance... Provided that work is needed straight away that is.
This literally sidesteps all of that.
This should be able to allow for some coherency for A.I applications, some RT effects will see massive improvements as it can do everything at once in a single pass. (Think Path Tracing)
This is a much larger paradigm shift for rendering next-gen games than what we saw with the jump from the PS4 to PS5 which is a very positive sign.
We should see this technology debut on PC first, so should be good to put that stuff through it's paces.
--::{PC Gaming Master Race}::--









