Zkuq said:
I'm not as harsh in regard to massive games, but the size of a game is definitely a big consideration when I decide what to play next. Usually I don't want to play two massive games back-to-back, and sometimes I want even more than one smaller game between massive games. I've played massive games back-to-back in the past, and it ends up getting pretty fatiguing to me when it can take months to finish just one game. It's also annoying, because many massive games have relatively little respect for the player's time. I still do enjoy larger games too, but they're so big I have to be be picky about them and also mix in some smaller games so they don't become a chore. And then those massive games also slap on a New Game+ mode, which usually contains barely anything new. Seriously? That NG+ is doing absolutely nothing for my will to replay a massive game: usually I just don't, and if I do, it's regardless of the existence of NG+. NG+ can be a great mechanic, but usually it's for smaller games. MGS games are a great example of smaller games that can and do really benefit from what are essentially NG+ features. |
I can totally relate to all of that. A few months back, I decided to finally push through the SNES's RPG list. I had avoided all of them all my life and felt like it was now or never. So I bought them all and blasted through them.
Holy shit...
Needless to say, I am glad I finally got to experience Chrono Trigger, FF6 etc... but by the time I was done, I was done... if you know what I mean. I don't think I have it in me to ever play two huge games back-to-back again. And some games, like Death Stranding 2, I can't even get to the fifth chapter. I just can't.







