The Tuesday gaming news:
SALES/PLAYER COUNTS & DEALS
Steam’s Top 10
(Click here for the Top 100)
GOG presents the 505 Games Publisher Sale, with games up to 90% off during 6 days: https://www.gog.com/en/promo/20250922_505_games_publisher_sale
Steam has one new deal that’s not part of a sale and lots of sales/events;
- Across the Obelisk will have a 50% discount until the 6th of October: https://store.steampowered.com/app/1385380/Across_the_Obelisk
- There are 14 new Sales/Events. It’s too much. I’m sorry but you’ll have to dcheck them out by yourselves: https://store.steampowered.com/specials#tab=TopSellers
- And there are new weeklong deals
Humble Store has three new sales:
- Far Cry franchise Sale features up to 80% discounts during 5 days. All the keys are for UbiConnect, except the first one that’s for GOG: https://www.humblebundle.com/store/promo/far-cry-franchise-sale
- The First Berserker: Khazan is going to be 30% off during 6 days: https://www.humblebundle.com/store/the-first-berserker-khazan
- And 505 Games also puts its games on sale here, with up to 90% discounts during 6 days: https://www.humblebundle.com/store/promo/505-games-publisher-sale
Fanatical has two new deals:
- Star Deal is DAVE THE DIVER, 56% off during 48 hours: https://www.fanatical.com/en/game/dave-the-diver
- And the 505 Games Publisher Sale is also here, with up to 92% discounts. The length of the deals vary, with some ending in 6 days and others lasting 9: https://www.fanatical.com/en/publishers/505-games
SOFTWARE & DRIVERS
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MODS, EMULATORS & FAN PROJECTS
Aliens Colonial Marines Just Got a 10GB HD Texture Pack
https://www.dsogaming.com/pc-performance-analyses/aliens-colonial-marines-just-got-a-10gb-hd-texture-pack
Modder ‘Xenjoi85’ has released a 10GB HD Texture Pack for Gearbox’s Aliens game, Aliens: Colonial Marines. This pack upscales all of the game’s textures, which means that it’s a must-have for everyone who wants to replay it.
Going into more details, the modder has used AI tools to upscale the original textures by two times. As such, the new textures retain the art style of the original ones. At the same time, the new textures look more detailed than before.
To showcase this HD Texture Pack, Xenjoi85 shared the following comparison screenshots. These will give you a pretty good idea of what you can expect from it. So, be sure to view them before downloading.
Dying Light: The Beast mod nerfs the biggest annoyance in the game: how often zombies grab you
https://www.pcgamer.com/games/horror/dying-light-the-beast-mod-nerfs-the-biggest-annoyance-in-the-game-how-often-zombies-grab-you/
Has this ever happened to you? You're a parkour expert who's been tortured by a madman for 13 years during the zombie apocalypse, but now you're free. You sprint past one of the hundreds of half-naked walking corpses in the street, but even though you're several feet away from one of them and moving much faster than it is, it instantly latches onto you.
Now instead of sprinting you're stopped in your tracks and you've got a gross monster trying to bite you in the face so you have to spend precious seconds punching it until it lets go. There's got to be a better way!
The rank-and-file infected Dying Light: The Beast are never much of a threat: they're slow, they're loud, and they don't do much damage, but man they do know how to grab you. It sounds weird to complain about a zombie grabbing you in a zombie game, I know. But the frequency in which a zombie grabs you is way, way too high in Dying Light: The Beast.
First of all, I'm Kyle Crane. I'm a big beefy boy made of muscles sprinting through a city on legs strong enough to propel me up the sides of buildings and launch people through the air when I kick them. No way some emaciated, shambling ghoul is gonna get a handhold on me while I'm freerunning, at least not as often as it happens in The Beast.
I think the real problem is the invisible radius zombies have around themselves: it really feels like they latch onto you from too far away. Even when I'm being careful running through town, there's always a few that manage to grab me from further away than they should, like they've got stretchy arms and magnet hands.
Once you're insta-grabbed, that's it, you're stopped short and it's QTE time, hammering a button (or holding it, depending on your settings) until you've punched or shoved the handsy zombie off yourself. Stopping short isn't what you want to spend your time doing in a parkour game. I'm not saying it should never happen, just that it happens way too much.
Coming to the rescue is the Don't Grab Me mod by VAXIStaa over on Nexus Mods, which will quickly put a stop to those grabby monstrosities—though not completely, which is fair. The mod comes in two convenient flavors. One version lowers the instances of getting grabbed by about 50%, so you'll still get grabbed but you'll only be annoyed half as much as you are now.
The other version is for those completely fed up with all the grabbin' (like me) and it lowers the instances of a z-grab happening down to a mere 5%. I know that feels pretty extreme, but once you've been grabbed a couple of times by the slowest zombie in the world, you'll totally get where this mod is coming from, trust me.
>> The article only has one screenshot from the game, but not the mod.
GAMING NEWS
Call of Duty: Black Ops 7 releases on November 14th, gets a multiplayer gameplay reveal trailer
https://www.dsogaming.com/news/call-of-duty-black-ops-7-releases-on-november-14th-gets-a-multiplayer-gameplay-reveal-trailer
Activision announced the release date for Call of Duty: Black Ops 7, and shared its first multiplayer gameplay trailer. This trailer shows over 2 minutes of gameplay footage from the MP modes. At launch, the game will have 18 maps and 30 weapons.
WUCHANG: Fallen Feathers Patch 1.6 Released With VRAM and Performance Improvements
https://www.dsogaming.com/patches/wuchang-fallen-feathers-patch-1-6-released-with-vram-and-performance-improvements
Leenzee has released Title Update 1.6 for WUCHANG: Fallen Feathers. According to the team, this patch brings both VRAM and performance improvements. As such, the game will now run smoother on your PC.
New in-engine teaser trailer for Hideo Kojima’s OD
https://www.dsogaming.com/videotrailer-news/new-in-engine-teaser-trailer-for-hideo-kojimas-od
Now here is something that came out of nowhere. Kojima Productions has just released a new in-engine teaser trailer for its upcoming game, OD.
STALKER 2 Title Update 1.6 Released – Full Patch Notes
https://www.dsogaming.com/patches/stalker-2-title-update-1-6-released-full-patch-notes
GSC GameWorld has just released Title Update 1.6 for STALKER 2: Heart of Chornobyl and shared its full patch notes. This patch adds Night Vision Goggles, Offset Aiming, and Laser Pointers to the game. So, let’s take a closer look at it.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







