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So in words of Sucker Punch co-funder Yotei had a budget similar to Tsushima (around 60 million). SAROS had/has a budget of around 76 million, in comparison R&C Rift Apart had a budget of 81 million so we have two games in the horizon with "modest" budgets that have a chance to do big. Rift Apart needed to sell around 1.2 million copies to break even (based in Insomnia security attack). This is great news because it helps the case of having more discipline when it comes to budgets, topic touched by Sony themselves in April. I love GOWR (200M) and Spider Man 2 (300M), I like Horizon 2 (212M) but those gargantuesque budgets were just too much.

It's too late for Wolverine and Intergalactic, Druckmann already said Intergalactic is their most ambitious game yet and probably will end up as their most expensive (TLOU2 -> 240M) but if Yotei and SAROS do as good as I think they can then they could join Astro in helping making decision for future games. Horizon future beyond the service could benefit from this because it was quite obvious Forbidden West made them money but didn't meet "expectations".