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Ashadelo said:

Im replaying MK11 campaign, MK1 is definitely my favorite campaign in the series. I just hope the next MK game does not do any of this multiverse stuff. There were no new characters, unless you count the kameo characters, then there was two. Havik and Darrius.

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One thing I really liked about MK1 was the campaign as well as the invasion mode, having the elemental hazards, (like ice cancels out fire, etc) really made battles interesting. I want something like this for the next game. I just hope that the next game gets longer support, Street Fighter six is entering its 3rd year of content, and MK1 is already done.

Edit: The issue I have with the whole "multiverse" theme is that it makes everything almost pointless. Right now in MK11 the older scorpion dies, but the very next fight, you are fighting with as scorpion, just the younger version. IT makes all the deaths or whatever happens in these games almost meaningless. This is why I like MK1 story so much more than 11. I just hope that whatever the next MK game is, they focus on the micro and not the macro from a lore standpoint. Would be awesome to go back to the MK1-3 days but give it a campaign and then do a crypt/invasion mode, have the game run 3ish years with slowly adding DLC content while making the game more balanced and better. MK is very very close to having almost a their best in the series if they build the next game right, the fighting, combos, graphics, all feels so good in the past 3 games, they are almost there. My all time favorite MK game is Trilogy followed by MK1, but MK11 has the better roster. MKXL is also fantastic, however, im not a big fan of breaking each character down into 3 fighting stances, essentially locking out skills per choosen fighting stance

Yeah, the Invasion thing has potential, as like a mode, if they added narrative to that and made it like a main campaign with diverting story paths that might be good.

As for the future, it seems WB and NetherRealm seem to not be following the same business model as everyone else. It seems to be you make one game then sell DLC for a few years after (3-4) and then make a new game next gen. But they seem to want to just make new games, get their money and make a story DLC with a few character in the next year then move on to making a new game. Prehaps they prefer it that way... I actually would when it comes to Tekken. we got T7 for the entire 8th gen consoles, now we are getting only T8 this gen and honestly, I wasn't fussed on T7 and T8 while fun is also very broken (Tracken 8 is it's nick name) and I'd kinda tired of it's narrative as it's just the same each game and honestly seems to be putting in far less effort than NetherRealm and Ed Boon does with the MK story.

Yet, you are right on multiverse, they might need to ditch it and construct a better more grounded story. It's the same fear people are having with Marvel "Why should I care about Steve Rogers in the movies when there is potential millions or more out there in another?" MK1 in a sense was what you mentioned in MK11 but to the Nth degree. By the end, I didn't even know if the characters I was playing were the ones from the start or not, very confusing. :P

Yet, luckily they are doing a remaster of all the early games, which looks fun.



Hmm, pie.