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The Wednesday news, part two:

Bayonetta director Hideki Kamiya throws down the gauntlet, says if Hideo Kojima doesn't make another PT, 'Maybe I'll give it a go'
https://www.pcgamer.com/games/horror/bayonetta-director-hideki-kamiya-throws-down-the-gauntlet-says-if-hideo-kojima-doesnt-make-another-pt-maybe-ill-give-it-a-go/
I've said it before, and I'll say it again: No game that actually exists can ever measure up to the games that got killed before they were released. Prey 2? Fallout Van Buren? Neither came out, so they get to exist in the realm of imagination forever, perfect and beautiful.
The most recent king of the genre is, I reckon, PT—Hideo Kojima's playable teaser (get it?) for the now-cancelled Silent Hills, made in collaboration with Guillermo del Toro. Konami has effectively obliterated all trace of the game from existence, but that doesn't mean people don't reflect wistfully on what could have been.
People like, for instance, Bayonetta director Hideki Kamiya (via IGN), who recently returned to one of his year-old threads on X to throw down the gauntlet over the game (kind of, in a very polite interpretation of throwing down a gauntlet). Per IGN's translation of the original Japanese, Kamiya wrote, "If it’s impossible to resurrect PT, Kojima should make a new game in the same style… If Kojima doesn't do it, maybe I'll give it a go."

In a world of cursed videogame collaborations, Genshin Impact being in Among Us might be a top contender
https://www.pcgamer.com/games/survival-crafting/in-a-world-of-cursed-videogame-collaborations-genshin-impact-being-in-among-us-might-be-a-top-contender/
Nope, it's not a trick of the eye: Genshin Impact is making its way into Among Us. I don't know either.
It's somehow not even the most cursed gacha game matchup to happen in recent months—Infinity Nikki just wrapped up a rather drama-mired Stardew Valley collab, and gooner gacha Nikke is about to have Jill Valentine all caked up to fight some Raptures—but I'm still not sure how I feel about seeing a tiny little crewmate all uwu'd up.

Pacific Drive's first major expansion leans heavy into horror by introducing a cult of 'anomaly-obsessed fanatics'
https://www.pcgamer.com/games/survival-crafting/pacific-drives-first-major-expansion-leans-heavy-into-horror-by-introducing-a-cult-of-anomaly-obsessed-fanatics/
If it's been a minute since you drove your trusty patchwork station wagon through Pacific Drive's exclusion zone, here's a great reason to gas up for another run. The driving survival game is getting its first major expansion, called Whispers in the Woods, and as you can see in the trailer above, it's spooky as heck.

Halls of Torment's DLC is the only expansion I care about this year, and it's now got a release date
https://www.pcgamer.com/games/action/halls-of-torments-dlc-is-the-only-expansion-i-care-about-this-year-and-its-now-got-a-release-date/
Well, that was quick. A little over a week since I last brought you the joyous news that Halls of Torment—2024's true game of the year—would be getting a meaty new DLC and free update at some point before the end of the year, the devs have gone and announced exactly when in a post on Steam.

Helldivers 2 isn't getting a social hub, Arrowhead CEO says it's 'on the feature list for the next one,' but the studio's next game is not Helldivers 3
https://www.pcgamer.com/games/helldivers-2-isnt-getting-a-social-hub-arrowhead-ceo-says-its-on-the-feature-list-for-the-next-one-but-the-studios-next-game-is-not-helldivers-3/
Arrowhead CEO Shams Jorjani has mentioned that the studio's next game will not be Helldivers 3, on his way to answering a routine question about a social hub (thanks, GR+). This is not the first time that a potential sequel to the live service smash has been floated: back in July, Jorjani talked about how healthy Helldivers 2 is and added "HD3 is hopefully many years away."

Maybe release a game in May sometimes? 'Fixation on the holiday window' is hurting game publishers, says industry analyst Newzoo
https://www.pcgamer.com/gaming-industry/holiday-window-newzoo-2025-global-games-market-report/
The arrival of Hollow Knight: Silksong and Borderlands 4 marks the end of this year's summer doldrums, a period from around April through the end of August when the rate of big-budget and highly-anticipated mainstream game releases is at its lowest.
Lots of great games still release during this period, but the kinds of games that top Steam's wishlist chart tend to cluster at the beginning and end of the year, especially in February and October.
This is a mistake, according to videogame market intelligence company Newzoo. In the free edition of the firm's 2025 Global Games Market Report, available today, Newzoo says that game publishers are causing "avoidable cannibalization" by all competing for attention and money at the same time of year.

Silksong Easter egg hides a secret, super-hard permadeath mode, for those who want to suffer even more
https://www.pcgamer.com/games/action/silksong-easter-egg-hides-a-secret-super-hard-permadeath-mode-for-those-who-want-to-suffer-even-more/
Hollow Knight: Silksong will get a little easier next week with the release of the game's first patch, which among other things promises a "slight difficulty reduction in early game bosses Moorwing and Sister Splinter." But what if, for some demented reason, you wanted to make the game harder? As it turns out, that's on the menu too, and you don't even have to wait for it.

Watch: Destiny 2's next Star Wars-themed expansion has a Sarlacc pit, twirling light sabers, AT-ST walkers and—oh boy—Han Solo's blaster
https://www.pcgamer.com/games/fps/watch-destiny-2s-next-star-wars-themed-expansion-has-a-sarlaac-pit-twirling-light-sabers-at-st-walkers-and-oh-boy-han-solos-blaster/
Say what you like about Bungie's current struggles (and we have), the studio really does give good ViDoc. This morning, as part of an hour-long livestream, Destiny 2 players got their first substantial look at Renegades, the Star Wars-themed expansion that's set to drop on December 2. And if you're wondering just how much Star Wars has been ingested by Bungie's design team, at various points in the video we see a character frozen in carbonite, off-brand AT-ST walkers stomping across the battlefield, and a Sarlacc pit on Mars (which is doubling for Tatooine). Of course there is also much twirling of light sabers.

Battlefield 6 producer acknowledges vehicles were underpowered in the beta, but says it's better than the alternative: 'Rather have too weak vehicles over too powerful'
https://www.pcgamer.com/games/fps/battlefield-6-producer-acknowledges-vehicles-were-underpowered-in-the-beta-but-says-its-better-than-the-alternative-rather-have-too-weak-vehicles-over-too-powerful/
You know something is off in Battlefield when piloting a multi-million dollar metal box with a building-leveling cannon mounted on the end is a bigger risk than hoofing it across the map.
That was the state of last month's Battlefield 6 beta: tanks, helicopters, jets, and especially jeeps could never get much room to vroom before getting blasted by any number of anti-armor rockets, laser-guided missiles, stationary cannons, mines, or sticky explosives.
A month ahead of launch, we have our first acknowledgement from DICE that vehicle balance needs work via lead producer David Sirland.

I nearly gave myself blisters playing Silksong, so I've taken a break to be a mail delivery turnip with a 'big juicy bum'
https://www.pcgamer.com/games/adventure/i-nearly-gave-myself-blisters-playing-silksong-so-ive-taken-a-break-to-be-a-mail-delivery-turnip-with-a-big-juicy-bum/
I've been playing Silksong this week—a lot of Silksong. So much Silksong, in fact, I've nearly developed two blisters on my right hand. This happened once before when I got really hyperfocused on learning an Elphelt combo in Guilty Gear: Strive. The things we do for dopamine.
Anyway, I've prescribed myself one "play a game that doesn't hurt your hands", and I've landed on Letters to Arralla—an adorable upcoming game by Little Pink Clouds where you play a turnip with a fat ass. Also, you have mail to deliver. I technically should've led with that, the butt is entirely secondary.

The creator of Dead Space 'would love to make an Alien game'
https://www.pcgamer.com/games/horror/the-creator-of-dead-space-would-love-to-make-an-alien-game/
Dead Space, along with so much sci-fi horror, probably wouldn't exist without Alien. Ridley Scott set the bar high, and for close to 50 years the xenomorph's first outing has informed what people want and expect from their cosmic nightmares.
So it shouldn't come as too much of a surprise that Dead Space creator and The Callisto Protocol director Glen Schofield would be up for taking a crack at the series—though he'd rather create more original games.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.