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Kyuu said:
firebush03 said:

Agree to disagree, I suppose. The economics of a system are much more important in determining the market of a system than I think you realize. Again, the 3DS had no market when it sold for $250. A $300 price tag will shave off a tremendous portion of the portable markets; hence, it is more appropriate to say Nintendo went from 13.5mil to >153mil than it is to say 80mil to >153mil. Also, the portability isn’t what made Switch a success, but it’s library. Had Switch not launched with BotW nor Mario Odyssey, it would’ve likely done about as poorly as Wii U or GCN.

It's safe to say that the majority of Nintendo's portable players ended up upgrading to Switch in large part due to its portability. I'm not if denying the appeal of its library which obviously contributed to its success, but so did its portability and Pokemon which you keep downplaying or ignoring.

And I've already proved to you that prices don't dictate a successor with PS3 and PS5. Switch combined the appeal of both handhelds and home console to the best of its ability. It's not a perfect home console nor a perfectly "cheap handheld". But it managed to hit an exciting balance that people liked. The final product was not 100% comparable to either handhelds nor home consoles, but an appealing product that does everything more than adequately.

I think the best way to cap our discussion is if I just change the original comment: Nintendo went from 21mil GameCubes to >100mil Wiis. There is no reason Microsoft (of all companies) couldn’t pull off a similar comeback following a system which sold nearly 60mil units. IDK why you are so fixated on not comparing Switch to Wii U, but this addresses that issue.