curl-6 said:
Yeah I feel like Starfield was the system's last chance to prove its viability; after that game combined with steep holiday discounts failed to move the needle, it was essentially over and MS threw in the towel.
21 million sold is pretty much a failure I'd say, especially when your competition sells 160 million and your previous system sold 32 million. |
Making a profit is not a failure. Gamecube wasn't a rousing sales success, but it also wasn't a failure. It's never a failure if you profit.
Last edited by Leynos - on 05 September 2025Bite my shiny metal cockpit!









