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Chrkeller said:
HoloDust said:

No.

If UDNA rumours are true, expect more around 5080 in raster and 4090 in RT for PS6.

As for PSP6, expect around 1/5th of that, which translates to somewhat slower in raster than PS5 (which shouldn't be issue, given lower screen resolution), but faster in RT (which is much more important for next gen).

Again, if UDNA rumours are true.

If true, I'm happy.  Means my 4090 has a lot of life left.  

Well, pretty much that's in line with UDNA rumours and when you look what was historically available in GPU market 2-3 years before launch of of last two PS consoles - so I'm expecting about 3x raster, 5x RT, and 8-10x PT versus PS5.

Your 4090 will be just fine for quite some time, as such cards always are, though I think both AMD's UDNA and nVidia's Robin will bring a lot of new stuff that current architectures might struggle with.

And if that rumour about AMD CU's now having 128 shaders per CU...oh boy, fun times ahead at every segment of GPU market, including high end.