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HappySqurriel said:

Which would make the Cell an ideal processor if you're decoding multimedia streams or running a web application, but the majority of what your CPU is responsible for in games is not that parallelizable or asyncronous which will limit how close you can get to approaching theoritical performance. If developers can only ever achieve 80% of the Xenon's theoritical peak and 40% of the Cells theoritical peak in game then the processors are as powerful (for gaming) as eachother.

Well, they can use it with simple tasks like physics and stuff(as those are usually embarrassingly parallel), but not really that much graphically as you know today "power = graphics". And when it comes to advanced AI. Making it work on CELL is well... hell, if you can even make it at all. So imo best way how you could enchance games with CELL would be more lively world(moving geometry and calculate for example effect of wind for every object, liquid calculations & so on).