Xxain said:
Todays games are taking forever to develop. They are also very expensive. This generation has mostly been remakes/remasters. Not surprising; developers need fast easy projects to fill the void and to further fund these games. Because of the risk that these games that take to much time develop put on publishers that then spill to developers we get loads of "safe" games. The Producer of I believe Dragon Quest just quit because he claimed that SE is just copying other developers.... because game are taking to long to develop for and cost are becoming to high. This is just at basic level. Its not the high-end console itself, but its effect on cost and time of development. How many developers have closed? How many people fired? How many games cancelled? There has to be a point in time where we gotta stop and let this industry catch its breath. It feels like very few publishers can keep up with this. |
So are you suggesting that publishers are making more innovative games on weaker hardware like the Switch? I'm curious which big publisher is doing this while also similtaneously stagnating with their PS5/ Xbox games.








