JRPGfan said:
Do you honestly believe consoles will be able to run fully path tracing games next gen? First area they show in Cyberpunk 2077, it goes from 115 fps down to 41 fps. In Alan Wake 2, its the shadows only? and there the fps tanked from 90+ fps down to 58 fps.... just to have sharper looking shadows with path tracing. |
Yeah, they will be, if the rumours about UDNA are true. Current gen GPUs are still brute forcing a lot of things when it comes to RT, and I expect for UDNA to have much more optimized and clever approach to it.
I don't however expect all games to be fully path-traced, especially open world games, which will probably use some combination of techniques, but I can fully imagine something like Alien Isolation Remake or its sequel (or REs, SHs and similar), dungeon crawlers or games like Portal etc. to be fully pathtraced for next gen consoles.
That said, PT is not what I'm primarily excited about...







