| bdbdbd said: @Rock on: And the USA:n sit-coms show your sense of humour? Even the canadians are funny people compared to you. @Topic: I think he had a good view about the matter, especially where he mentioned the game budget, revenue and losses. A lot of developers and publishers need to focus on their profitability next gen and play it safe. As for the 100M budget games as sequels, it only works, if a franchise is on a rise and people haven't got bored to it yet. After all, it's unlikely that you revive a dying franchise just by making a sequel "twice as expensive as the previous game". |
It was a stupid shot at Americans. Yes, I'm sure you can find things that Americans do culturally that aren't funny, like cherry picking on sit-coms that you don't like. But there are teams that are quite capable that are British, American, Canadian, whatever, that could develop a well balanced game and inject humor. Stereotypes are not cool, even on such a high macro level.
I agree on the budget thing. In fact, I think it odd that there would even be 6 games a year period that would cost $100 M. If my math is right, a publisher is lucky to get $25 a game. Which means they would have to sell 4 M just to break even. As this website shows, very few franchises have that staying power and most of them are Nintendo's which certainly don't cost $100 M to make.







