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And here are the rest of the gaming news:

The new game from the makers of Delta Force looks like Hunt: Showdown moved to Silent Hill
https://www.pcgamer.com/games/fps/the-new-game-from-the-makers-of-delta-force-looks-like-hunt-showdown-moved-to-silent-hill/
Project Spectrum is an upcoming "tactical thriller shooter" revealed tonight at Gamescom's Opening Night Live that sets players off into Ember Zones, where "unspeakable horrors await."

All the Gamescom Opening Night Live 2025 announcements in one place
https://www.pcgamer.com/games/live/news/gamescom-opening-night-live-2025-everything-announced/
It's been barely a blink since we last gathered for an announcestravaganza with Summer Game Fest, but here we are again! Gamescom Opening Night Live 2025, Geoff Keighley's second big livestream of the year, aired on Tuesday with some of the biggest games of 2025 and beyond.
>> This is the livestream article they had during the show with all the announcements.

Over a decade later, a beloved, lost instalment in the Tales Of JRPG series is coming to PC
https://www.pcgamer.com/games/rpg/over-a-decade-later-a-beloved-lost-instalment-in-the-tales-of-jrpg-series-is-coming-to-pc/
Tales of Xillia released exclusively for PS3 in 2011, and it's been stuck there ever since. It's a widely loved instalment in the Tales Of series, which is no small feat when there are 17 of them. Xillia featured two protagonists for the first time in the series' history, and a combat system people still praise to this day. If you missed it back in the PS3-era, Tales of Xillia is now coming to PC in the form of Tales Of Xillia Remastered.

Cult of the Lamb has revealed a huge DLC coming next year, finally letting us explore the towering mountain from the back of the map which has been bugging me since launch
https://www.pcgamer.com/games/roguelike/cult-of-the-lamb-has-revealed-a-huge-dlc-coming-next-year-finally-letting-us-explore-the-towering-mountain-from-the-back-of-the-map-which-has-been-bugging-me-since-launch/
Whenever you're shown a map for a game, you probably start scouring it for any areas that could hint towards updates in the future. No? Just me? Okay. Well, I definitely did this with Cult of the Lamb when I first played back in 2022, and the haunting mountain in the background seemed like the perfect candidate for a future DLC. I started to lose hope as the years passed, but at long last my wishes have come true and a journey to the mountain has been revealed.

I hope you like Black Ops 7, because it's upping the grind (again) so you'll be playing it forever
https://www.pcgamer.com/games/call-of-duty/i-hope-you-like-black-ops-7-because-its-upping-the-grind-again-so-youll-be-playing-it-forever/
Call of Duty: Black Ops 7 is interesting, to say the least. It's a sequel to both Black Ops 2 and Black Ops 6, while also making the former mostly non-canon, and we weren't even expecting another direct sequel in the same vein as 2023's Modern Warfare 3 to begin with. Nevertheless, it's doing the usual business of the annual CoD release: a new campaign, refreshed multiplayer and zombies modes, and a few other bits and bobs. And I hope you like how it's shaping up already, because you'll be playing it forever (at least until the next game releases). Oh, and potentially meta items are locked behind a lengthy and repetitive new grind, because of course they are.

The Sims 4 has finally added the ability to disable your hundreds of DLC packs which feels like both a good and bad thing
https://www.pcgamer.com/games/the-sims/the-sims-4-has-finally-added-the-ability-to-disable-your-hundreds-of-dlc-packs-which-feels-like-both-a-good-and-bad-thing/
As someone who played The Sims 3 on a tragically specced laptop, I'll always remember feeling mildly guilty whenever I ignored its suggestion to "select only a couple of packs at a time to ensure the best game experience," checking every box for every DLC I owned and hearing the whirr of my fans desperately fighting for their lives.
Thankfully that's not an issue I've had with The Sims 4—the power of a better-optimised game not shackled to a 32-bit prison—but I've certainly had moments where I wished I could disable a pack or two here and there without having to faff around with the EA app's advanced launch options. Well, after almost 11 years, I finally can.

'To put it bluntly, it was copying others': Former Dragon Quest producer says he left Square Enix because the developer was too focused on making 'safe' games
https://www.pcgamer.com/games/rpg/to-put-it-bluntly-it-was-copying-others-former-dragon-quest-producer-says-he-left-square-enix-because-the-developer-was-too-focused-on-making-safe-games/
Former Dragon Quest producer Ryutaro Ichimura says he left Square Enix because the developer and publisher was too focused on making "safe" games.
In a recent episode of ReHacQ (translated by Automaton), Ichimura says he had always planned to go independent eventually, but Square Enix's way of handling things sped that process up significantly. According to him, the publisher has been pretty focused on "safe" projects over the last several years, which he wasn't too keen about.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.