The PS6 handheld seems real and may target 50% of PS5's power for rasterization (but advanced tech like FSR4+ and massively improved ray tracing capabilities might close the real world gap for RT apps).
The home console according to both MLID and Kepler will be around 9070 XT level (for rasterization). Which would easily make it the smallest generational jump in PlayStation's history, but I'm not really surprised. Everything is getting outrageously expensive and Trump's tariffs are adding insult to injury.
Looks like the right thing to do is to keep manufacturing standard PS5 in large quantities even years after PS6 is launched. If most of your games will be mandated to run on a handheld weaker than PS5, there would be no reason to drop the PS5 too soon. Transitioning to PS6 will be very slow, but Sony wouldn't care as long as their combined active playerbase/spenders (on PS4, 5, and 6) remains huge.








