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Astrobot: Rescue Mission for its creative mechanics and boss fights. Building on how platformers can evolve further into the 3rd dimension while retaining the simplicity and accessibility of the sidescroller formula.

Moss: (especially Book 2) A new take on the puzzle platformer where the player controls both the protagonist as well as the environment in a natural way. Turning what would have to be a co-op game into an intuitive single player adventure.

And yeah many more VR games that do stuff that simply wasn't possible on a flat screen / with a 'cursor'. For example Synapse using eye-tracking to give you telekenitic powers.

For pure creativity The Midnight Walk is incredible. Stop motion perfection.