GymratAmarillo said:
I have complete confidence in Sucker Punch, I think I have the advantage that the very first SP game I played was Infamous so of course I want more Sly (games that I played after and because of Infamous) specially now with Astro success but for me SP has always been about their open worlds. Also this is the first SoP focused in one single game I'm going to watch, I always felt that by the time they make one of these we saw enough already so watching more would be a spoiler but we haven't seen anything more than a couple secs from this one so it actually makes the show necessary lol. |
Yeah, I've loved SP ever since InFamous as well. I've never played their Sly games, but will probably get around to it some time. I do wish their games were all available on PS4/ PS5 onwards. One day I guess.
| BraLoD said: GOTY of Yotei locked, this shit looks so good, and those Dualsense, holy... I'm speechless |
Yeah, looks fantastic. Can't wait! And I think I might need to track down that dualsense...
| GymratAmarillo said: The game looks fantastic but I have a big concern. |
I dunno, I'm not sure this will be too much of an issue. I actually think the idea of using the camp system to bring people to you to buy stuff will work towards mitigating emptiness. Now the map is literally just to just enjoy travel, as opposed a means to finding stuff to do.
I do think, however, we still need to see what dynamic nature the world becomes. If it's just like Tsushim athat might be dissappointing: hopefully there's a lot of very randomised stuff that appears.
Nonetheless, Tsushima and Days Gone were 2 open worlds I enjoyed, and partly because the maps feel vast (in addition to other things).








