Otter said:
These are loose approximations from sub data which even when lowballed, give a sound foundation for some profit margins. Assigning the cost of 1st party games exclusively to gamepass as if they make no other revenue doesn't make sense but I did it anyway to reinforce how unlikely it is that gamepass makes a loss. We will never get straight numbers from Xbox so we have to use our powers of deduction. Chris Dring who is gave us the data that MS does not include 1st party loss in sales has clarified himself, that people who would know are suggesting to him that it is still profitable even when accounting for that. |
I am not suggesting Gamepass is not profitable, but I'd like to understand the accounting behind it more. Or in this case the logic deduction.
Xbox division has 20.000+ employees. Given the type of industry I could guess an easy average $100.000+ cost per FTE (not only salary, also other cost associated with employment). That alone would be $2B at the minimum. Not including any outsourcing or contracting work. Not including any additional cost like advertising or registration.
Obviously Gamepass is not the only means of revenue for Xbox, but still it would be interesting the breakdown how much will be associated to it. Clearly Gamepass alone would never be able to support Xbox.







