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xboxgreen said:
Leynos said:

So take the money and instead of making one disaster like Concord. Make 2-3 smaller projects. Have half of the studios do something smaller and most trusted studios work on that big budget game. Instead of throwing all the money into the gaas pot which has been a dismal and deserved failure,

The problem is selling a new piece of hardware with games that don't look much better than previous generation.

Engines are scalable. Fast on Switch 2 was made by 5 people.  Most stuff has been cross-gen anyway, 3rd or first party. People bought them anyway. Stellar Blade for all the comparisons people want to make to Nier Automata, looks leagues above it. You can bet it has a fraction of the budget as some AAA stuff. It's not always abut pure visuals anyway. Astro Bot takes full advantage of PS5's power and abilities. If something plays just like a 10 year old game but shinier visuals, is it really worth a new console with a bigger budget? That's why ToTK on Switch was worth it, new gameplay. Rift Apart with the portals was a mechanic showing off new abilities like Astro, built into the PS5. 



Bite my shiny metal cockpit!