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Kyuu said:
SvennoJ said:

How is that working out for Epic?

0% Store Fee For First $1,000,000 in Revenue Per App Per Year
Starting in June 2025, for any Epic Games Store payments we process, developers will pay a 0% revenue share on their first $1,000,000 in revenue per app per year, and then our regular 88%/12% revenue share when they earn more than that.


Too early to tell, but I doubt it will move people from Steam to the Epic games store.

Where does all the money Steam makes go? I have no idea.

Had no idea Epic Games Store's regular cut is just 12%. This doesn't bode well for Xbox, but the brand power and the large-ish existent fanbase will help them remain more relevant than EGS.

MS should just sell a couple of publishers and try harder to get Steam lol.

Valve is a private company rolling in money, Steam's yearly revenue is estimated at $10.8 billion.

Valve only employs 330 people ish, about 70 work on Steam. That's about $32 million revenue per employee per year from game sales on Steam...

MS should try harder to make their Windows store functional. Last I used it it was still pos.