| JackHandy said: 1.) One is a handheld with a dock and one is a dedicated home console. |
1) Yes.
2) That is an assumption that doesn't take into account that a PlayStation or Xbox owner has much higher chances of owning a Switch for portable indies + Nintendo games, than a Xbox or GameCube owner had of also owning a PS2 back then.
3) Literally every 3rd party game was inferior on the PS2, and it got even worse once the next generation started and next gen games kept being ported to PS2 and Wii. At least when you play 3rd parties on the Switch you can play anywhere because it's a handheld, there are no advantages of playing multiplatforms on the PS2.
4) LOL. LMAO even. The Switch was a massive leap from the PS Vita, the PS2 was not even a leap from the Dreamcast, and got outclassed in the very next year by more powerful consoles.
5) It also had worse online, with no other features other than that, and you had to buy an adapter, which is technically a paywall. I never played online on the PS2 because I never had that adapter.
6) Not like that matters to the paying consumer, because you could only play official PS2 media, otherwise it was piracy. But it was much easier to pirate games there, if that's the argument you're trying to make. And btw, PS2 used proprietary media to save games, the Switch doesn't, and THAT actually matters to the paying consumer.
7) Fair point, although the backwards compatibility was removed on the Slim model, and I could never understand why the PS1 disks never worked on my PS2 even though I always heard it should be compatible.
Last edited by TheRealSamusAran - on 28 June 2025






