Pemalite said:
Oculus for me.
I don't play it often... And I tend to use it for 3D content rather than strictly VR content.
They have come a long way, but more improvements need to happen to make it a truly seamless experience... I wouldn't mind some active venting so the displays don't fog up during use though.
The games are expensive... Defense Grid 2 VR shouldn't cost $22+ for example which is more than the PC version. (That and sales are few and far between.) |
PSVR2 has a fan to keep the lenses from fogging up. But it's not really suited for PC work due to the pincushion effect from the lenses, no edge to edge clarity.
Sales are pretty good on PSVR2 games but of course still more expansive than PCVR.