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Tober said:

I haven't played it yet (waiting for the inevitable Switch2 version).

But one improvement I heard of could be to scale difficulty of Lumiere in act 3. I saw a few people commenting that they did many of the side quest before going to the finale and there was the risk of one-shotting the final boss even, without seeing what cool things that boss can do.

That's basically the cause for many RPG's, FFX is the best example and the one who don't do it tend to use scaling like FFVIII and I dislike it.  Leveling up, getting stronger and better equipment should make bosses easy.

I finished FFXVI and I had to force myself to finish it while I was rather sad that Clair Obscur was finished I wanted more =p