| Pemalite said: Gave it a go in Oblivion, along with XESS and FSR3, but XESS had a "dithering" type artifact with hair... And FSR 3 made the image seem soft with edge halo's due to sharpening... And FSR4 had pixel crawl and shimmer with tree foliage. |
Yeah, I'm noticing a lot of stuff with DLSS as well, but I kinda got used to it, or I'm obviously not bothered with them as much - though, I'm not so sure it's even up to DLSS sometimes, for example in Hell is Us, which is also UE5 game, there are edge artifacts I thought were DLSS until I checked against native, and found out there are present in native as well.







