TallSilhouette said:
Interesting. I do like my physics, but it can become hard to take seriously when it causes characters to turn into QWOP contestants and such. My favorite medieval combat still running today is Mordhau. If I could combine Mordhau's mechanics with something like Bannerlord's scope I'd be a very happy man. What do you think of Hellish Quart? |
Yeah, physics based approach does tend to produce some really messed-up things, but, from my POV, it's worth it, given how unpredictable it is, and though, more often than not, beginner unfriendly, when you do master it, you can pull off a lot of things that you can't in combat with fixed moves.
I like Hellish Quart quite a bit, especially that it has both HEMA and realistic modes (well, as realism in VG goes), though I admit I haven't played it nowhere as near as I would like, but my younger son really digs it and plays it a lot, so I have an opportunity to see it in action fairly often. Of course, it is fairly limited with focus on mostly swords and sabres, but it does fit the setting.







