Reading some of these replies. It's like watching the 2008 Detroit Lions.
Darc nailed it. Not to mention some of these projects might have been ok MP games 5-8 years ago, but now seem dated. With development times so long, it's no wonder so many are canned or flop hard. Chasing a trend, but dev cycles are at the shortest 5 years... this is often the result.

Bite my shiny metal cockpit!









