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Darc Requiem said:
Ryuu96 said:

According to Bloomberg, a Destiny spinoff called "Payback" was cancelled in 2024. According to Forbes, Destiny Mobile and another Destiny PvP spinoff was cancelled. According to IGN, they had a new IP called "Matter" in development, which was cancelled in 2020 and then according to IGN the team repurposed the project into something similar but different, which was also cancelled in 2022. Then we have Gummy Bears, which was in development at Bungie but SIE has now taken over it and moved Bungie employees out of Bungie and onto it.

That's like 5 cancelled projects in 6 years and 1 moved out of the studio. They clearly spread themselves too thin, which has also hurt Destiny 2, despite Destiny 2 being the only thing keeping the studio alive, while Marathon has seemingly been one bad decision after another. And the leadership has been making a bunch of these terrible decisions while still giving themselves huge bonuses.

It is already speculated in Bungie that senior leadership will leave in huge numbers in Summer 2026 because that's when the final pay-outs are from the acquisition and they're clearly trying to ram Marathon out of the door to boost their pay-outs and then leave it for someone else to clean up after they fuck off. Honestly I wish Sony had a way to legally screw these dudes out of their pay-outs, Bungie's leadership just look like a bunch of grifting assholes who conned Sony.

They honestly should have never greenlit half this shit either and just worked on Destiny 3, maintain support for Destiny 2 until then and bring Marathon back more like the original but like Halo with a strong single-player and multiplayer component, Marathon (if Destiny 3 was in development) wouldn't have needed to be the next massive super gigantic 50m+ seller hit, it could have just been a nice (and big still) success on the side, like a lot of Sony's SP IP are, try to harken back to the Halo days and let Destiny IP just bring in the $$$.

Your last paragragh couldn't be anymore on the money. They really missed a golden opportunity to snag disaffected Halo fans with a single player focused Marathon with multiplayers modes. They could have crafted an experience Halo fans would have loved without the weight of Halo's lore. 

That's the craziest part. The original Marathon games had some S Tier lore!!! I honestly think it was the first FPS game that prioritized the story. At least before Half-Life came along. Granted it was primarily through terminals, so there was a lot of reading, but if you read the lore that connected the story and the world setting of Marathon, and you start salivating at the thought of seeing this type of world brought to life in a modern way that goes along with the original games.

To me, rebooting Marathon the way that Bungie did was a MASSIVE missed opportunity regardless.



You called down the thunder, now reap the whirlwind