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"Now if you played Crysis you know there's a vehicle sequence in that game where you just man the machine gun while someone else drives. This caused some grumbling from players as it got away from Crysis' philosophy of being able to plot your own course your own way. So in Warhead, you've got options. You can follow the pilot or you can bail out of your ASV and jump into the pilot's vehicle and man his machine gun. I stuck with keeping in my own vehicle, since it had heavier firepower. That didn't mean I was stuck there, either. At any time I could come to a stop, jump out and engage the North Koreans on foot, jump into a new vehicle (if the one I was in was took too much damage), or jump into the pilot's and man the machine gun."

"Dealing with the tank is easy if you have a rocket launcher, but if you don't there's a new toy to play with, the AT mine. I grabbed one, cloaked, and walked out in the middle of the road. Placing the mine causes you to uncloak, which was perfect since that got the attention of the tank and it rolled toward the mine. I sat back to watch the fireworks only to see it miss the mine. I turned around to engage some North Koreans trying to sneak up on me (the AI of troops is really impressive), and as my back was turned I heard and felt a large explosion, as the tank had backed up over the mine. Other new toys I got to see included the nice automatic pistol (which can be duel wielded) as well as a grenade launcher."

"At any point you can try and disengage and just haul over to the submarine, but true shooter fans will probably enjoy the mayhem. The large-scale battles of Crysis were some of the best moments of the game, like when you stormed the village with the school or attacked a helicopter base. This is just like that, but bigger, because there are soldiers everywhere. The nanosuit can be used to full advantage to maneuver or hide around the base."

"I found the level to be a pretty much non-stop affair, quite a bit different from Crysis which had lulls and downtimes between large set piece battles. In Warhead, you're propelled from one encounter to another. The game doesn't quite have the over-the-top intensity of a Call of Duty, but it will still keep you on your toes. That and the sandbox environments will have you constantly thinking, as you can change tactics and approaches on the fly. If the rest of Warhead is like this it should be good news to those who felt that some of Crysis' passages were too linear."

"And the best news is that even though Warhead is a full game, IGN has confirmed that it's going to have the price of an expansion pack. At E3, EA will reveal that Crysis Warhead will retail at $29.99."

http://pc.ign.com/articles/887/887185p1.html

 

That's right: 30$ only!!! Not only is Crysis Warhead going to be far better than Crysis, with improvements on the action, gameplay, AI and graphics, but it's for only 30$!!!!!