Thursday gaming news, part two:
This looks fungi: a first-person roguelike 'double deckbuilder' where you use a separate deck for exploring, smash locked doors open with your head, and feast on the corpses of mushroom monsters
https://www.pcgamer.com/games/roguelike/this-looks-fungi-a-first-person-roguelike-double-deckbuilder-where-you-use-a-separate-deck-for-exploring-smash-locked-doors-open-with-your-head-and-feast-on-the-corpses-of-mushroom-monsters/
With so many roguelike deckbuilders out there, I appreciate when one stands out immediately—and there's a lot that stands out in Shroom and Gloom, announced today by Devolver Digital.
It's in first-person perspective, for one, so you don't see the typical view of your hero on the left side of the screen and bad guys lined up on the right. You hold your cards in front of you, when you look at your map you see it being held in your hand, and between encounters you actually walk through tunnels and passageways to get where you're going by pressing W. That alone is already a refreshing change.
Baldur's Gate 3's latest hotfix quietly removes artifacts of a cut storyline never meant to be heard
https://www.pcgamer.com/games/baldurs-gate/baldurs-gate-3s-latest-hotfix-quietly-removes-artifacts-of-a-cut-storyline-never-meant-to-be-heard/
Baldur's Gate 3's Patch 8 was stuffed full of wonderful things, like 12 new subclasses and a photo mode, but once it was out some players stumbled into new dialogue they had never heard before. A chat with a certain corpse revealed a snippet of a storyline that didn't actually exist anywhere else in the game. After some speculation over the last few weeks, Larian dropped a hotfix today that solves the mystery for good.
Tucked away in the patch notes for hotfix 31 is a fix that removes "some defunct dialogue that mistakenly made it into Minthara's Speak with Dead dialogue in Patch 8." Clips of the scene before it was removed have a lifeless Minthara revealing that she was going to be a mother—a story beat that apparently was never supposed to make it into the final game.
A new Marvel Rivals item lets you skip losses in ranked and players worry the climb has become meaningless
https://www.pcgamer.com/games/third-person-shooter/a-new-marvel-rivals-item-lets-you-skip-losses-in-ranked-and-players-worry-the-climb-has-become-meaningless/
A new item in Marvel Rivals' latest event has broken the idea many players had about its ranked mode—namely that it's an accurate way to measure your skill at the game. One loss is no longer necessarily weighed the same as another: The Galacta's Gift event lets you earn up to eight free Chrono Shield Cards which can be used to avoid the penalty of losing a match.
Update, May 14: Netease has confirmed that the Chrono Shield Cards will only be usable by players in gold rank or below. "The purpose is to allow lower-ranked players to enter ranked mode with even less pressure through this mechanism," it wrote.
The Assassin's Creed Shadows delay worked out so well for Ubisoft its CEO decided, hey, let's do a couple more for the road—and save 100 million more euros while we're at it
https://www.pcgamer.com/gaming-industry/game-development/the-assassins-creed-shadows-delay-worked-out-so-well-for-ubisoft-its-ceo-decided-hey-lets-do-a-couple-more-for-the-road-and-save-100-million-more-euros-while-were-at-it/
Assassin's Creed Shadows was delayed until 2025. At the time, this was considered to be a bit of a blow to a floundering Ubisoft. Fortunately for the developer, it seems like that gambit paid off in the end. The game sold well enough, making it the second-highest Assassin's Creed seller (on day one) in Ubisoft's history.
Being pleased as punch about this, CEO Yves Guillemot announced in an investor call (thanks, Eurogamer) that the company'd be delaying a couple more of its mainline titles. As a treat.
The delay that came for Assassin's Creed Shadows, which Guillemot calls a "good decision to deliver a really strong quality" is to be mirrored in some of its other top brands. "After a review of our pipeline, we have decided to provide additional development time to some of our biggest productions in order to create the best conditions for success."
>> Giving studios more time to work. Isn’t this a lesson they already learned, in part, after Syndicate, leading to Origins?
Bad news for General Grievous fans: Fortnite's big mid-season patch has been delayed, leaving us another 24 hours without the bonus Star Wars battle pass track
https://www.pcgamer.com/games/battle-royale/bad-news-for-general-grievous-fans-fortnites-big-mid-season-patch-has-been-delayed-leaving-us-another-24-hours-without-the-bonus-star-wars-battle-pass-track/
Fortnite has pushed back its big Star Wars-themed mid-season update and, well, it probably has something to do with Apple.
It was originally meant to come out today, May 15, but has been pushed back a diabolical 24 hours to now release on May 16 instead. The most important thing here is that the update unlocks the General Grievous bonus track of the battle pass—something that'll mean a lot more to Star Wars fans than it does to me, a woman who has only half-watched some of the movies.
For the first time since launch you'll finally be able to craft saddles in Minecraft
https://www.pcgamer.com/games/survival-crafting/for-the-first-time-since-launch-youll-finally-be-able-to-craft-saddles-in-minecraft/
At long last, the ability to craft saddles for your horses and pigs is finally being added to Minecraft. Gone are the days of traipsing through caves, mineshafts, and villages on the hunt for one specific item. Since its launch in 2010, the only way we've been able to get saddles is by hoping and praying you come across one in a chest somewhere. But finally, we'll be able to make our own, and it's upsettingly easy. I'm genuinely annoyed this hasn't been a feature until now.
Before you get too excited, this update is currently only available in testing. It will be part of the second game drop for the year, which yes, also includes the happy ghast. But with no release date yet there's no saying when it will officially launch, so we could be stuck in testing for a little while yet.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







