Bofferbrauer2 said:
Well, clock rates and the IPC I would say. But yeah, being able to compare all of these in a suite of games that all of them should be able to run (like Crisis for instance) and see what fps they'll get would be a breat way to see the evolution of 32 Compute Units. |
This is my go to for old GPUs, Witcher 3 on Guru3D, since I can't find more comprehensive chart that goes that back in the past and still gets updated with new GPUs. Maybe someone knows of more charts similar to this one.







