The second part of the gaming news:
Tales of Seikyu is coming to early access this month, meaning I can finally continue my journey into its enchanting world of dateable yokai
https://www.pcgamer.com/games/life-sim/tales-of-seikyu-is-coming-to-early-access-this-month-meaning-i-can-finally-continue-my-journey-into-its-enchanting-world-of-dateable-yokai/
Tales of Seikyu, the fantasy farming simulator set in a world of cheeky yokai, is coming to early access on May 21.
In the announcement post shared to Steam, details were shared on what to expect from the early access version of the game. You'll be able to farm and explore the countryside as you could in the demo, while also mastering three yokai transformations and uncovering a handful of secrets about the playable characters' ancestry. There is a limit to how much you can do though, and you won't be able to progress much further than the first chapter to start.
Bungie announces the next four Destiny 2 expansions, and yes, the second one is literally just Star Wars
https://www.pcgamer.com/games/fps/bungie-announces-the-next-four-destiny-2-expansions-and-yes-the-second-one-is-literally-just-star-wars/
In today's Destiny 2 reveal event, Bungie kicked off the next major 'saga' of the game. It's called the Fate Saga, it'll unfold over multiple years, and it will start on July 15 with the first expansion, The Edge of Fate.
But that was just one of four expansions that Bungie announced today, and it's the second one—due out later this year, on December 2—that will raise the most eyebrows. It's called Renegades, and it's… well, it's Star Wars.
Starbreeze reclaims Payday 3 publishing rights from Plaion, says it will 'significantly accelerate our content development roadmap'
https://www.pcgamer.com/games/fps/starbreeze-reclaims-payday-3-publishing-rights-from-plaion-says-it-will-significantly-accelerate-our-content-development-roadmap/
Starbreeze Studios has reached a deal to acquire the publishing rights to Payday 3 from original publisher Plaion, a move it says will enable it to "accelerate content development" for the struggling game.
'We didn't have a serious plan': The hardest part of creating Go Wayback, according to Brendan Greene, was just figuring out if it could actually work
https://www.pcgamer.com/games/survival-crafting/we-didnt-have-a-serious-plan-the-hardest-part-of-creating-go-wayback-according-to-brendan-greene-was-just-figuring-out-if-it-could-actually-work/
(...)
"We didn't have a serious plan," creator Brendan Greene says in an interview with Epic Games. "The leadership team I had at the start, up until a year and a half ago, wasn't the right team to lead the studio. They didn't have enough experience making games. I don't think they fully accepted the vision from my side. I was a photographer, graphic designer, and then someone gave me a bunch of money and a studio. I had very little experience, so there's a deep learning curve.
The BioWare we loved is mostly gone, but '2017 is when EA finished digesting' it, says Dragon Age studio veteran
https://www.pcgamer.com/games/dragon-age/the-bioware-we-loved-is-mostly-gone-but-2017-is-when-ea-finished-digesting-it-says-dragon-age-studio-veteran/
With the somewhat-middling debut of Dragon Age: The Veilguard, a game I sort of blandly enjoyed for 60 hours but certainly never in a 'this is a great Dragon Age' way, as well as the solemn layoffs following its muted fanfare, I think we can pretty much light a candle for the whole series. As well as the BioWare we knew and loved, mind. As PC Gamer's Fraser Brown puts it "The Veilguard was the very shiny, very pretty nail in the coffin."
It was the last real shot the studio had at convincing anybody it still had the juice after the stumbling of Mass Effect: Andromeda and the trainwreck of Anthem, but some of us were still holding out hope. Mark Darrah, a studio vet who worked there for over 20 years before leaving the studio in 2020, has revealed that the bones of BioWare were actually being Weekend at Bernie's-d for much longer than that.
>> Now that’s a reference I was not expecting. And I got it!
Fallout 76's spring limited-time event, The Big Bloom, has begun, which means pollen, allergies, and flower crowns
https://www.pcgamer.com/games/fallout/fallout-76s-spring-limited-time-event-the-big-bloom-has-begun-which-means-pollen-allergies-and-flower-crowns/
The Big Bloom, Fallout 76's spring limited-time event, is underway, which means there are new monsters for you to take on and rewards to win. The seasonal event will be happening until May 20, so there'll be plenty of time to frolic through the meadows, killing the most heinous mutated insects I've ever seen.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







